![]() There has also been some interest in porting Stellarium for Pandora, an open-source hand-held gaming device, though it seems that the Qt/OpenGL combination causes problems at the moment.īoth Stellarium Mobile and Stellarium for iPhone use custom GUIs, but Stellarium’s default graphical user interface can be used on the small screens of mobile devices with almost no changes. Once you have made your panorama, adjusted the canvas size, created your folder, writted the landscape.ini file and put it with your panorama in your folder, you are ready to go.To date, there are at least three ports of Stellarium for mobile devices – the (un-released) Stellarium Mobile port for Nokia N900, the third-party iPhone/iPad port, and another third party port for the N900. It will not affect what you see in the sky.Īltitude: The altitude (M) of your spot. Does not need to be accurate - it is for reference purposes only. Latitude/longitude: The location of your landscape on your planet. Planet: The name of the planet your landscape is on. ini file).Īngle_rotatez: Experiment with this to get your compass points in the right location. Maptex: The filename of your panorama (in the same folder as the. ![]() ![]() Name: This is the name of your landscape as it will appear in the program.ĭescription: A brief description of the landscape. This can be done by copying and editing the following text into your 'landscape.ini' file: Then, create a next file called 'landscape.ini' (you can copy and paste this from another landscape folder and erase its contents) and copy your panorama to the same folder.ĥ. You need to add a new folder to the Program Files - Stellarium - landscapes directory (its name does not matter). To add extra effect, you can delete the pixels in subtle areas (between tree branches, through windows, etc.) to produce a realistic horizon.Ĥ. You cannot just paint over it in MS Paint, you actually need to remove it from the canvas. I used to select the sky in my panorama, and then pressed 'delete' to get rid of it, exposing the checkered canvas behind. Stellarium looks for 'blank' locations in the image when it decides where the scenery ends and the sky begins, so you need to erase the actual sky from the photo. The actual horizon on Stellarium runs through the centre of the image, so you need to keep your image horizon in the middle of the picture when you are adding the extensions:ģ. You can see it as putting more floor between you and the horizon scenery, meaning that it appears further away from you. This is important because otherwise the horizon will be too 'thin' and it means that you have to zoom out too much for the scenery to be properly sized. This involves increasing the height of the image above and below the horizon, as shown in the illustration below. Once you have your panorama, move on to step 2.Ģ. The following panorama has already been processed for Stellarium (see step 3) which is why the sky is missing. The Panorama must be a PNG, and I recommend sizing it down to about 2048 pixels in width. I filled the ground in by copying and pasting, as you can see (the original panorama was not straight, so it left some black areas underneath). All I did was take my compact camera and my tripod out to my desired location, and take a set of horizon shots (all the way round) and then import them to Autostitch to make a simple panorama (see below). Here are some (hopefully) simple steps:ġ. After my first successful try today, I thought I'd write a little tutorial for creating landscapes.
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